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Academic and professional highlights.
Resume |
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Technical Art Demo ReelHighlights of my technical artwork in Houdini, Maya, and Unreal Engine 4.
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Work in Progress: Kingdom Rush TributeFor my thesis project at Clemson University, I'm crafting a 3D cover of my all-time favorite Flash game, Kingdom Rush by Ironhide Studios. I'm using Unreal Engine 4 with lots of help from Maya and Houdini. I was thrilled when Ironhide shared my gameplay!
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Production: FlapDirectors: Jenny Thompson and Christian Stith
Winner: Best 3D Animation, Reedy Reels Film Festival Winner: Best 3D Animation, Jaloo Festival of Animation and Gaming For this 2016 student film, I worked as co-director and lead animator. My work included pipeline management, Arnold shader design, Nuke compositing, and Maya modeling, lighting, and animation. |
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Production: Peanut Butter Jelly
Director: Alex Beatty
For this 2015 student film, I served as a render wrangler, tracking queued jobs, resubmitting dropped frames, and coordinating with artists. |
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